May 01, 2008, 12:43 AM // 00:43
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#21
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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Quote:
Originally Posted by crazybanshee
Please also add a tolkano to the alliance battle outposts, it's annoying to have to keep zoning to guild hall to get zkeys.
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You can also get them in GToB since you have to go there anyway to enter Isle of the Nameless and the Z-chest...
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May 01, 2008, 12:58 AM // 00:58
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#22
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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Quote:
Originally Posted by HawkofStorms
The problem is, the z-chest doesn't have a dialog option when you click on it like every other chest to make sure you want to use the key. If you click on it, it opens. A lag spike/losing track of keys can happen pretty easily.
And besides... how exactly is this "lazy?" Should the merchants that already exist in explorable areas like in Factions be removed because it's "lazy?" It is the same dang thing.
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Nowhere in my post (or the one I quoted) do you see me using the word "lazy"...
I can understand lag spike reasoning and will agree with you on that point ~ so, maybe make the chest like all others and ask "do you want to use a Z key?" might work better? That is, except for severe lag.
I don't buy the "losing track of keys" thought process. It tells you exactly how many you have in inventory (plus how many open slots you have) and even does the subtraction for you every time a key is used...
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May 01, 2008, 04:19 AM // 04:19
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#23
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Pow Pow Pow [myau]
Profession: Mo/E
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Its not laziness... If there were no merchants anywhere, would you classify yourself as lazy? You should, everyone can just travel to the GH. No, wait, thats the dumbest crap I've ever heard. There should be one in GTOB and one in HA. Theres nothing more annoying than making a PvP char, winning halls, not being able to get an id kit or merch the items, then you have to put them in storage, take em out on a different char when you fill your storage, etc, etc.
Its annoying, and would take 2 seconds to fix, it has always been needed.
/signed
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May 01, 2008, 06:12 AM // 06:12
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#24
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Furnace Stoker
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/signed
I would use this guy every day.
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Jul 31, 2008, 02:18 AM // 02:18
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#25
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Forge Runner
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/rez
/signed, I am lazy.
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Jul 31, 2008, 04:16 AM // 04:16
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#26
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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/signed
+1 for lazy factor.
Also /signed to remove the enchanters that throw the increased running speed on you. Or just turn it into a 'Skill' so it doesn't affect skills that are affected by the amount of enchantments on you, giving me an uneven number. =]
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Jul 31, 2008, 06:13 AM // 06:13
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#27
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/signed. No reason not to really
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Jul 31, 2008, 06:04 PM // 18:04
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#28
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Not everyone has Guild Halls, traveling to Towns is annoying and there are rune traders.
Why not merchants?
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Jul 31, 2008, 07:52 PM // 19:52
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#29
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Lion's Arch Merchant
Join Date: Oct 2006
Profession: W/
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/signed
Would be a useful addition
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Jul 31, 2008, 07:54 PM // 19:54
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#30
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Forge Runner
Join Date: Dec 2007
Profession: E/
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i can't see the use of this
GToB is a pvp outpost so why add a merchant there?
it's like adding a merchant in RA and TA
/notsigned
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Jul 31, 2008, 10:20 PM // 22:20
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#31
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by N1ghtstalker
i can't see the use of this
GToB is a pvp outpost so why add a merchant there?
it's like adding a merchant in RA and TA
/notsigned
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You don't get Rare Unidentified weapons in RA.
You do in the Isle of the Nameless.
See? Thinking is easy, isn't it?
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Jul 31, 2008, 10:21 PM // 22:21
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#32
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Forge Runner
Join Date: Dec 2007
Profession: E/
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Quote:
Originally Posted by MithranArkanere
You don't get Rare Unidentified weapons in RA.
You do in the Isle of the Nameless.
See? Thinking is easy, isn't it?
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the GH is still on map travel
you zone either way cuz i'm not just running back to the outpost from zchest
just take it straight to the GH
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Jul 31, 2008, 10:40 PM // 22:40
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#33
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by N1ghtstalker
the GH is still on map travel
you zone either way cuz i'm not just running back to the outpost from zchest
just take it straight to the GH
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Not everyone has GH. And travelling to Towns is annoying.
Much less annoying that adding one single NPC.
Adding one NPC: 5 minutes for a single Anet programmer.
Not adding it: Thousand of minutes for thousands of players.
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Aug 01, 2008, 04:36 PM // 16:36
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#34
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Emo Goth Italics
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/Signed becasue being lazy is awesome. Oh, and it's kinda logical, whichever comes first.
Quote:
Originally Posted by Nightstalker
i can't see the use of this
GToB is a pvp outpost so why add a merchant there?
it's like adding a merchant in RA and TA
/notsigned
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Two words: Rune Trader.
Oh, and GToB also uses PvE versions of skills and has a secondary profession changer.
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Aug 01, 2008, 05:45 PM // 17:45
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#35
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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he says it in his post. He want a merch. in GToB=Great Temple. NOT in the explorable area where the chest is. I see people talking about lazy, but how much more clear does he need to be lol?
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Aug 01, 2008, 05:48 PM // 17:48
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#36
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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/signed, im not in a guild and i hate going into lags arch, spamaden or that unknown place in cantha.
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